![]() The more distance tears travel, the more damage they will do. Any 1 charge items instead have timed recharges. Reduces the charge of any activated item by 1. Gives Isaac a random tear effect every few seconds. Gives Isaac a random tear effect every room. Isaac fires two tears at once, one from each eye. Upon death, he will respawn in the previous room with full health, after which 1up! will disappear. Grants Isaac one Red Heart container and fully restores Isaac's health. It can be moved using the shooting directional keys Spawns a controllable familiar that deals 37.5 damage per second on touch. Nearly all passive collectables alter Isaac's appearance when collected, with newer items replacing the cosmetic effects of older items. Tainted Isaac is limited to 8 passive items (12 with Birthright) at a time, and can freely swap out old passive items once his inventory is full.Removing a passive item is only possible in a few rare ways, and usually comes with severe drawbacks, such as D4 and Genesis rerolling all passive items, or Clicker removing a the last passive item collected at the cost of changing the active character. ![]()
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